DX11 MOVE LIMB UP

Moves the specified limb upwards based on its current orientation (for example, if the
limb in question is rotated so that it is facing upside down, this function would move
it downwards).

  Syntax
DX11 MOVE LIMB UP limb, distance
  Parameters
limb
Dword
The limb to move.
distance
Float
The distance to move the specified limb in world space. You may specify a negative distance to instead move the limb downwards.

  Returns

This function does not return a value.

  See also

LIMB Functions Menu
DX11 Function Categories