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DX11 MOVE LIMB UP
Moves the specified limb upwards based on its current orientation (for example, if the
limb in question is rotated so that it is facing upside down, this function would move
it downwards).
DX11 MOVE LIMB UP limb, distance
limb Dword The limb to move.
distance Float The distance to move the specified limb in world space. You may specify a negative distance to instead move the limb downwards.
This function does not return a value.
LIMB Functions Menu
DX11 Function Categories
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